Unreal Engine Programming
Lobby Lobby Game Mode Custom Event - SwapCharacterLobby Game Mode Custom Event - EveryoneUpdate
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Lobby Game Mode LobbyEvent OnLogout![]()
Lobby Game Mode Blueprint - Add To KickList![]()
Lobby Game Mode Blueprint - SwapCharacterVariables - Characters(Character Class Reference) Category : ServerSettings Replication : Replicated
UI LobbyMenu Variable - LobbyServerName : Text Instance Editable : Checked Expose on Spawn : Checked Category : LobbyInfo Replication : Replicated Variable - MapName : Text Category : LobbyInfo Replication : Replicated Variable - MapTime : Text Category : LobbyInfo Replication : Replicated Variable - MapImage : Texture 2D(Object Reference) Category : LobbyInfo Replication : Replicated Variable - PlayersDisplay : Text Category : LobbyInfo Replication : Replicated
LobbyMenu Custom Event - UpdatePlayerWindow IncomingPlayerInfo : PlayerInfo Replicates : Run on owning Client Reliable : Checked
Lobby Player Controller Custom Event - InitialSetup Replicates : Run on owning Client Reliable : Checked Custom Event - CallUpdate Replicates : Run on Server Reliable : Checked PlayerInfo : PlayerInfo ChangedStatus? : Boolean Custom Event - SetupLobbyMenu Replicates : Run on owning Client Reliable : Checked ServerName : Text Custom Event - AddPlayerInfo Replicates : Run on owning Client Reliable : Checked ConnectedPlayersInfo : PlayerInfo(Array) AllConnectedPlayers : PlayerInfo(Array) Replicated Custom Event - UpdateLobbySettings Replicates : Run on owning Client Reliable : Checked MapImage : Texture 2D MapName : Text MapTime : Text Custom Event - ShowLoadingScreen Replicates : Run on owning Client Reliable : Checked Custom Event - UpdateNumberOfPlayers Replicates : Run on owning Client Reliable : Checked CurrentPlayers : Integer MaxPlayers : Integer Custom Event - Kicked Replicates : Run on owning Client Reliable : Checked
Blueprint - Initial SetupPlayerSettings : PlayerInfo Category : PlayerInfo Replication : Replicated Blueprint - SetupLobbyMenu
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Blueprint - AssignUpdatedCharacterSelection![]()
Blueprint - UpdatePlayerListWindow![]()
Blueprint - UpdateLobbySettings![]()
Blueprint - ShowLoadingScreen![]()
Blueprint - UpdateNumberOfPlayers![]()
Blueprint - EndPlay![]()
Lobby Game Mode Custom Event - EveryoneUpdate
Variables - Characters(Character Class Reference)
Category : ServerSettings
Replication : Replicated
PlayerSettings : PlayerInfo
Category : PlayerInfo
Replication : Replicated
Blueprint - SetupLobbyMenu